Course · Self-paced
AI for ArchViz
The workflow we use in production: from clay to final render with AI tools, keeping the architecture exact.
- ComfyUI
- Higgsfield
- Lifetime access
The Quadra Standard
These are the eight things we check before we invite someone to a paid test. They come from our own production: the same rules our team follows on every project.
Eight points
Real-world scale, no overlapping or coplanar faces that flicker, bevels with correct smoothing and nothing floating above the floor.
Scale lives in the UVs, not in the material: one texel density across the project (5.12 px/cm), so every surface reads the same up close.
Textures baked into clean maps, so assets arrive in Unreal Engine with tiling at 1 and look the same as in Blender.
Every asset follows one naming system (SM_, M_, MI_, T_ · Type_Category_Object_Detail_Variant) and lives in the right folder. Anyone on the team finds it in seconds.
From Blender to Unreal Engine 5 with master materials and instances, Nanite where it helps and lighting built for screens and VR.
Believable light and real-world materials, with the same look from the first still to the film and the VR experience.
Variants, reframes and clay-to-film with AI tools, keeping the light and materials of the project. AI speeds up the work; it never changes the architecture.
Clear briefs, honest timelines, organised feedback rounds and files delivered exactly as agreed.
How we review
We read every application and look at the work before the CV: real projects, process and finish.
A short brief with our own material, never a client’s, so you can show the standard in practice.
If the test meets the standard, you join the next project that fits your profile.
If it is not the moment, you stay in our talent pool for future projects.
Learn it
Quadremy is the academy created by the Quadra Visual team. You learn the same workflows we use on real projects, from the people who review your application.
Course · Self-paced
The workflow we use in production: from clay to final render with AI tools, keeping the architecture exact.
Mentoring · One to one
Live video sessions with Gabriel, founder of Quadra Visual. The sessions are in Spanish, his original language, and live AI voice translation lets you hear him in your language, so language is never a barrier.
Free · Start today
Guides and workflows from our own production, free to download.
Studying at Quadremy is not a requirement to apply, and it does not guarantee a role: it teaches the same standard we review.
FAQ
No. Each role leans on some of them more than others, but the last one, reliable deliveries, applies to everyone.
Blender and Unreal Engine 5 for production, and ComfyUI and Higgsfield for AI.
Yes. For tests we only use our own material, never client work.
Complete package
Imagery, launch film, sales platform and campaign assets under one plan and one visual standard.
Specialties
Recent projects
A selection of real developments, from one house to a whole district.



Quadra Explorer
Sell every residence online, in the sales gallery and in VR, from one panel.

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